[list=1]
[*][b]General Server Rules[/b] 1.1 Cheating, Macros, Exploiting or Crashing the server, is not permitted. 1.2 (a) RDM (Random Death Match) and RDA (Random Arrest) is not allowed. 1.2 (b) RDM Counts as killing someone who has not done anything to provoke it. 1.3 NLR: You must wait at least 4 minutes before returning to the area you died in and you may not interact with the player's RP, E.g. Dying at the bank and then going to the corrupt banker. 1.4 Discrimination (E.g. Hate Speech or Harassment) is not allowed. 1.5 Scamming (With an exception for printer and bitminer scamming) or abusing a glitch/loophole is not tolerated. 1.6 Trolling will not be accepted. 1.7 (a) Use common sense. 1.7 (b) As a player in an admin situation, do not interrupt any other sits or attempt to walk away. 1.8 Staffs say is final. 1.9 Chat and Mic spamming is not allowed 1.10 Prop pushing and prop surfing are not allowed. 1.11 Gang wars are not allowed; only with permission from the Manager or above. 1.12 Fading/keypad door abuse is not allowed. (Using personal doors while been raided) 1.13 Weapons carried by specific jobs, should not be dropped to others or inventoried for yourself. 1.14 You must advert when mugging, kidnapping, warning someone to go away, stealing money bags, gold shipments,stealing drug shipments from a player and as a member of pd when telling someone to put their gun away. 1.15 (a) When warning someone to go away etc or to put their gun away, you must advert the warning 3 times with at least 3 seconds in between each advert. 1.15 (b) You may only advert warning to kill for valid reasons and not if it was unprovoked, the player also has to be within 1 meter of you (if they keep coming back you can kill them) 1.15 (c) Your adverts should not contain unnecessary details and should only include one thing E.g: Steal or Mug not both. 1.15 (d) Your adverts must not contain inappropriate language and must be (for RP situations) yellow. 1.16 (a) Roleplay, building, basing in spawn/safe zone is not permitted.(Roleplaying in mining area is allowed) 1.16 (b) Do not abuse safe zones to escape or avoid a roleplay situation. 1.16 (c) If you have a 5-star wanted level, you can be arrested in the spawn area. This includes the safezone. 1.16 (d) You may only advert what is needed without any added unnecessary detail, E.g. Warning go away 1/2/3. 1.16 (e) You may not have multi adverts. E.g: Raid/Mug/Steal/Warning 1/2/3 1.16 (F) You can not purge inside building zones 1.17 Angle abuse will not be tolerated. (Viewing the other person from an angle where they can't see you.)
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1.18 Do not use spells on anyone for no roleplay reason. This is considered 'Freespelling'. You may also not use them to loophole systems in place (E.g. : Moving items that are for sell) 1.19 You can have rdm wars with friends but both sides need to agree to the fight and if something is lost it wont be refunded. 1.20 Your name must not contain any special characters or symbols apart from your clan tag. 1.21 The trade of real currency for in-game items or in-game cash and vice versa is not tolerated you may also not trade for any items etc. outside of the Flex DarkRP server or between the OG server and the main servers. All that are affiliated will be permanently banned. 1.22 You may only have one account connected to any of our servers at once. 1.23 Impersonation is not allowed (pretending to be an admin, another player or in a clan) 1.24 (a) You may not put any links in the chat. (Discord, YouTube, etc.) 1.24 (b) Advertising in general and of Discord IDs and codes is prohibited. 1.25 Do not shoot players inside safe zones i.e. spawn and mining area. 1.26 Crossfire/missclick can still count as RDM. 1.27 Do not make false reports. 1.28 Traps are required to be inside of your base and you may only have one of each. 1.29 You may not use a grapple hook, spells, etc in order to evade after being frozen with the blue gaster blaster. 1.30 You may not use the /sellsuit command to get out of RP situations. This means you can only use it to sell them not to stop people from stealing them. This is considered FailRP. 1.31 You may only pick up people with the admin v2 if you have a rp reason or if they asked you. 1.32 You need to have a RP reason in order to hit a player with a ban hammer (IE Defending Clan Mate, Raiding, Mugging).
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[b]Building Rules[/b] 2.1 (a) When you’re building a base, place a ‘Building’ sign outside. 2.1 (b) You may not have a 'Building' sign while building in the Bank or Police Department. 2.2 You cannot have any raidable entities whilst using a building sign. 2.3 (a) You’re only allowed 4 fading/keypad doors and 1 defense door(Up to 3 if you bought the perk for the 2 extra doors) to get access to the whole of your base, this includes printers. 2.3 (b) You cannot use props that make multiple doors that raiders need to go through. 2.4 Crouch and jump bases are disallowed. 2.5 Base entrances must be visible. 2.6 Any entities should be accessible to interact with, but not necessarily steal. 2.7 (a) Fake keypads/buttons aren’t allowed. 2.7 (b) Hidden keypads are allowed as long as near the door, and not materialize/colored to be nearly invisible or hard to see. 2.7 (c) Fading/keypad doors should open for a minimum of 8 seconds and with a maximum delay of 2 seconds. 2.8 Your base must be raidable by everyone. 2.9 You cannot have props that cover over NPCs; you also cannot have a base that allows players to interact with NPCs(this includes the KOS circle around them). 2.10 One way shooting is not allowed. (They must be able to shoot and see you too when you are shooting them, think of being fair. E.g : Using a x-8 as a defender when the raider doesn't have one is not allowed.) 2.11 You’re not allowed to RP when you’re building. (IE kidnapping, mugging etc) 2.12 Prop climbing is not allowed, unless having a building sign up to assist building your base or as a City Worker to repair something temporarily. 2.13 If someone enters your building zone you may warn them 3 times to leave, if they do not leave its FailRP 2.14 If someone enters your building zone you may warn them 3 times to leave, if they do not leave you may kill them. 2.15 Sky Bases are allowed but the majority of the base has to be on a building rooftop and the entrance has to be on the world-building too.
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2.16 World Glow / One way material is only allowed for viewing and not shooting(You also cannot use it to see where the player is to then shoot them trough a prop which is not one way. 2.17 Fading/Keypad/defense doors should be clearly visible. 2.18 All KOS/Building Signs must be clearly visible in front of the base or area. You must use a visible font, colour and size (Minimum size of 50) 2.19 The following are the only allowed KOS signs. They may be combined. (Raiding, raiding tools out, past/on line(s), inside, on-ramp, on windows, shooting at base and messing with keypad). 2.20 You may not have stacked doors or no-collided layers of your entrance to prevent pick-locking or the destruction of defense doors (or even a portion of the doors). Although you may have a separate entrance/exit for personal use. 2.21 You may not have large sky bridges for the entrance or walkway to your base. 2.22 You must be able to get through your base with ease E.g.: No keypad doors that are hard to picklock 2.23 You may not modify your base while being raided (E.g.: No-colliding) and you may not no-collide from your base to interact with the nearst NPC or to escape an RP Situation. 2.24 Bases that prevent players from leaving the same way they entered or impend their movement (e.g sliding bases) are not allowed. 2.25 No unfair advantages are allowed at all. (For example, tiny holes where death lasers can be shot through or abusing the splash damage of it) 2.26 Maze, Black,White, Mirror and Invisible bases are not allowed.(Any uni color base aren't allowed.) 2.27 Do not use materials that cause props to "flash"(using render FX in colour options), unless it's a DJ Floor. 2.28 Layered bases are disallowed, I.E Forcing players to go through multiple levels. 2.29 You are only allowed only 1 players set of props per base. (E.g Can't have 2 part bases.) This includes megabases. 2.30 You are allowed to base underwater but the entrance has to be above water. 2.31 When building in the spawn tunnels the entrance has to face away from spawn. 2.32 When building in a tunnel 2 people must be able to pass side by side next to the base. 2.33 Shadow base aren't allowed. (Black walls that you can see-through. need to use two prop world glow or transparent props see-through both sides) 2.34 All doors need to be visible and clear to pick lock in a base. (Nothing Behind the player or hidden) 2.35 No collided prop floor inside base is not allowed. 2.36 The root inside bases needs to be clear and visible Also No props make it hard to see players. 2.37 Full body needs to be seen while peaking (not just hand or head full body)
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[b]Raiding[/b] 3.1 You’re not allowed to raid a base that has a building sign. 3.2 You're not allowed to raid the same building or base twice within 30 minutes, E.G. Bank, PD or someone's base 3.3 Killing innocent bystanders while raiding is not permitted. 3.4 (a) You have to leave the base asap if you have been longer in there for 15 minutes or if there are no valuables. 3.4 (b) If you can see there are no raidables in the base you are not permitted to raid. 3.5 Nerve Gas should ONLY be used in raids or defending raids from inside the base! 3.6 You can only fire 8 explosives (16 for a megabase) including 1 orbital strike only (2 for a megabase) per raid. E.g. M202, Plasma grenades etc 3.7 You may only use the 'Acriea' spell to find bases not to gain a combat advantage etc. 3.8 You may not teleport inside/outside a player's base or through their doors, E.g. Using the 'Obscuratio' spell; this is FailRP. 3.9 You may only counter/raid a building if you have an intent to actually finish the raid, not just to kill the players. 3.10 You are not allowed to raid a gunshelf if its empty or you raided it in the last 10 minutes. 3.11 You have a limit of 1 hex shields per raid. 3.12 Raiding a base that you have agreed to base in is not permitted. 3.13 You are not allowed to use a taser during a raid.
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[b]Basing[/b] 4.1 Bank Manager or Security Guards (who are hired) are the only ones who can base in the bank. (The Bank Manager cannot kill any government officials.) 4.2 If you make a megabase, you must have 5 people and you can only a have maximum of 3 closely located buildings. 4.3 You may not disconnect whilst a raid is occurring. 4.4 You may only have a maximum of 5 people basing in a base.
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[b]Mugging[/b] 5.1 Maximum mugging is $10,000. 5.2 You must give the victim at least 10 seconds to drop the money, if they don’t or run away you may kill them. 5.3 There is a mug cooldown of 5 minutes and one of 30 minutes for the same person. 5.4 You must be infront the people you are mugging and confront them appropiately. 5.5 You must follow FearRP. (E.g. : You can not shoot the person that is mugging you.) 5.6 You may not mug someone that already has a weapon out, this is classed as FailRP. A magic wand is not classified as a weapon. 5.7 You may not group mug, or have multiple people mug someone at a time for more money. 5.8 You may not mug someone who is running. 5.9 Mugging people in the mining area and in the ocean who are mining is not allowed. This includes near the NPC and the edge of the safezone. 5.10 You may not mug law enforcement except for the President. 5.11 You must have a weapon out to mug a person, otherwise, this is classed as FailRP.
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[b]Kidnapping[/b] 6.1 (a) There is a kidnap cooldown of 5 minutes and one of 30 minutes for the same person. 6.1 (b) You may only hold two victims at a time. 6.2 You may not hold the kidnapped person for over 20 minutes. 6.3 (a) Maximum kidnapping ransom is $150,000. 6.3 (b) Armor must be dropped if the kidnapper forces you to. 6.4 You must give the victim at least 10 seconds to follow you, if they don't you can kill them. 6.5 You must follow FearRP. (E.g. : You can not shoot the person that is kidnapping you.) 6.6 You must have a weapon out to kidnap a person, otherwise, this is classed as FailRP. 6.7 You may not kidnap someone that has a weapon out, otherwise, this is classed as FailRP. A magic wand is not classified as a weapon. 6.8 When hooking a player in cuffs, you cannot place them in a position where they hang from the wall or ceiling. 6.9 You may not kidnap law enforcement other then the president.
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[b]Clans[/b] 7.1 (a) You are not allowed to build anywhere inside the territories, but E.g in nearby buildings or tunnels. 7.2 You may only attack another player in a territory if you are on the territory and trying to claim/defend it. 7.3 All jobs except the citizen category, government/law enforcement, dealers, and hitman can help capture/defend territories. 7.4 If a clan member is caught breaking rules, a punishment will need to be issued. Depending on what rules were broken, the clan will need to remove the player(s) otherwise the clan can be at risk. 7.5 No Meta-gaming, E.g Must be able to physically see the clan member die to be able to avenge them. This also applies for hits and raids. 7.6 If you die at a point, you cannot claim/capture another point owned by the same clan. You need to wait 4 minutes in order to claim/capture another territory of that same clan. 7.7 You cannot defend allies; they are more of alliances of people you won't raid. 7.8(a) If you want to defend/ be defended by your clan you need your clans tag at the beginning of your name. 7.8(b) You must have a clear relation to your friends whom you wish to defend in raids, mugs etc, I.E. Clan tags, same base ownership on doors etc.
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[b]Refunds[/b] 8.1 We do not refund scams; instead, to avoid being scammed, use staff as a middleman or /sellhand for your trades or sales. 8.2 One shot glocks are not refundable 8.3 All refunds require video evidence uploaded onto a streaming platform i.e Youtube, medal, streamable
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[b]Ban Hammers[/b] 9.1 Ban Hammering During A Sit Is Equal To RDM In a Sit/ 9.2 Ban Hammering People Outside Of Sits Does Not Count As RDM. 9.3 You Are Allowed To Kill Them If They Swing At You. 9.4 Ban Hammering Staff On Duty Is A 2 Day Ban.
----------------------------- [b]Warning: These Rules can change at any point in time. Some rules may be added or removed with no warning.[/b]
[/list]
- General Server Rules 1.1 Cheating, Macros, Exploiting or Crashing the server, is not permitted. 1.2 (a) RDM (Random Death Match) and RDA (Random Arrest) is not allowed. 1.2 (b) RDM Counts as killing someone who has not done anything to provoke it. 1.3 NLR: You must wait at least 4 minutes before returning to the area you died in and you may not interact with the player's RP, E.g. Dying at the bank and then going to the corrupt banker. 1.4 Discrimination (E.g. Hate Speech or Harassment) is not allowed. 1.5 Scamming (With an exception for printer and bitminer scamming) or abusing a glitch/loophole is not tolerated. 1.6 Trolling will not be accepted. 1.7 (a) Use common sense. 1.7 (b) As a player in an admin situation, do not interrupt any other sits or attempt to walk away. 1.8 Staffs say is final. 1.9 Chat and Mic spamming is not allowed 1.10 Prop pushing and prop surfing are not allowed. 1.11 Gang wars are not allowed; only with permission from the Manager or above. 1.12 Fading/keypad door abuse is not allowed. (Using personal doors while been raided) 1.13 Weapons carried by specific jobs, should not be dropped to others or inventoried for yourself. 1.14 You must advert when mugging, kidnapping, warning someone to go away, stealing money bags, gold shipments,stealing drug shipments from a player and as a member of pd when telling someone to put their gun away. 1.15 (a) When warning someone to go away etc or to put their gun away, you must advert the warning 3 times with at least 3 seconds in between each advert. 1.15 (b) You may only advert warning to kill for valid reasons and not if it was unprovoked, the player also has to be within 1 meter of you (if they keep coming back you can kill them) 1.15 (c) Your adverts should not contain unnecessary details and should only include one thing E.g: Steal or Mug not both. 1.15 (d) Your adverts must not contain inappropriate language and must be (for RP situations) yellow. 1.16 (a) Roleplay, building, basing in spawn/safe zone is not permitted.(Roleplaying in mining area is allowed) 1.16 (b) Do not abuse safe zones to escape or avoid a roleplay situation. 1.16 (c) If you have a 5-star wanted level, you can be arrested in the spawn area. This includes the safezone. 1.16 (d) You may only advert what is needed without any added unnecessary detail, E.g. Warning go away 1/2/3. 1.16 (e) You may not have multi adverts. E.g: Raid/Mug/Steal/Warning 1/2/3 1.16 (F) You can not purge inside building zones 1.17 Angle abuse will not be tolerated. (Viewing the other person from an angle where they can't see you.)
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1.18 Do not use spells on anyone for no roleplay reason. This is considered 'Freespelling'. You may also not use them to loophole systems in place (E.g. : Moving items that are for sell) 1.19 You can have rdm wars with friends but both sides need to agree to the fight and if something is lost it wont be refunded. 1.20 Your name must not contain any special characters or symbols apart from your clan tag. 1.21 The trade of real currency for in-game items or in-game cash and vice versa is not tolerated you may also not trade for any items etc. outside of the Flex DarkRP server or between the OG server and the main servers. All that are affiliated will be permanently banned. 1.22 You may only have one account connected to any of our servers at once. 1.23 Impersonation is not allowed (pretending to be an admin, another player or in a clan) 1.24 (a) You may not put any links in the chat. (Discord, YouTube, etc.) 1.24 (b) Advertising in general and of Discord IDs and codes is prohibited. 1.25 Do not shoot players inside safe zones i.e. spawn and mining area. 1.26 Crossfire/missclick can still count as RDM. 1.27 Do not make false reports. 1.28 Traps are required to be inside of your base and you may only have one of each. 1.29 You may not use a grapple hook, spells, etc in order to evade after being frozen with the blue gaster blaster. 1.30 You may not use the /sellsuit command to get out of RP situations. This means you can only use it to sell them not to stop people from stealing them. This is considered FailRP. 1.31 You may only pick up people with the admin v2 if you have a rp reason or if they asked you. 1.32 You need to have a RP reason in order to hit a player with a ban hammer (IE Defending Clan Mate, Raiding, Mugging).
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Building Rules 2.1 (a) When you’re building a base, place a ‘Building’ sign outside. 2.1 (b) You may not have a 'Building' sign while building in the Bank or Police Department. 2.2 You cannot have any raidable entities whilst using a building sign. 2.3 (a) You’re only allowed 4 fading/keypad doors and 1 defense door(Up to 3 if you bought the perk for the 2 extra doors) to get access to the whole of your base, this includes printers. 2.3 (b) You cannot use props that make multiple doors that raiders need to go through. 2.4 Crouch and jump bases are disallowed. 2.5 Base entrances must be visible. 2.6 Any entities should be accessible to interact with, but not necessarily steal. 2.7 (a) Fake keypads/buttons aren’t allowed. 2.7 (b) Hidden keypads are allowed as long as near the door, and not materialize/colored to be nearly invisible or hard to see. 2.7 (c) Fading/keypad doors should open for a minimum of 8 seconds and with a maximum delay of 2 seconds. 2.8 Your base must be raidable by everyone. 2.9 You cannot have props that cover over NPCs; you also cannot have a base that allows players to interact with NPCs(this includes the KOS circle around them). 2.10 One way shooting is not allowed. (They must be able to shoot and see you too when you are shooting them, think of being fair. E.g : Using a x-8 as a defender when the raider doesn't have one is not allowed.) 2.11 You’re not allowed to RP when you’re building. (IE kidnapping, mugging etc) 2.12 Prop climbing is not allowed, unless having a building sign up to assist building your base or as a City Worker to repair something temporarily. 2.13 If someone enters your building zone you may warn them 3 times to leave, if they do not leave its FailRP 2.14 If someone enters your building zone you may warn them 3 times to leave, if they do not leave you may kill them. 2.15 Sky Bases are allowed but the majority of the base has to be on a building rooftop and the entrance has to be on the world-building too.
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2.16 World Glow / One way material is only allowed for viewing and not shooting(You also cannot use it to see where the player is to then shoot them trough a prop which is not one way. 2.17 Fading/Keypad/defense doors should be clearly visible. 2.18 All KOS/Building Signs must be clearly visible in front of the base or area. You must use a visible font, colour and size (Minimum size of 50) 2.19 The following are the only allowed KOS signs. They may be combined. (Raiding, raiding tools out, past/on line(s), inside, on-ramp, on windows, shooting at base and messing with keypad). 2.20 You may not have stacked doors or no-collided layers of your entrance to prevent pick-locking or the destruction of defense doors (or even a portion of the doors). Although you may have a separate entrance/exit for personal use. 2.21 You may not have large sky bridges for the entrance or walkway to your base. 2.22 You must be able to get through your base with ease E.g.: No keypad doors that are hard to picklock 2.23 You may not modify your base while being raided (E.g.: No-colliding) and you may not no-collide from your base to interact with the nearst NPC or to escape an RP Situation. 2.24 Bases that prevent players from leaving the same way they entered or impend their movement (e.g sliding bases) are not allowed. 2.25 No unfair advantages are allowed at all. (For example, tiny holes where death lasers can be shot through or abusing the splash damage of it) 2.26 Maze, Black,White, Mirror and Invisible bases are not allowed.(Any uni color base aren't allowed.) 2.27 Do not use materials that cause props to flash(using render FX in colour options), unless it's a DJ Floor. 2.28 Layered bases are disallowed, I.E Forcing players to go through multiple levels. 2.29 You are only allowed only 1 players set of props per base. (E.g Can't have 2 part bases.) This includes megabases. 2.30 You are allowed to base underwater but the entrance has to be above water. 2.31 When building in the spawn tunnels the entrance has to face away from spawn. 2.32 When building in a tunnel 2 people must be able to pass side by side next to the base. 2.33 Shadow base aren't allowed. (Black walls that you can see-through. need to use two prop world glow or transparent props see-through both sides) 2.34 All doors need to be visible and clear to pick lock in a base. (Nothing Behind the player or hidden) 2.35 No collided prop floor inside base is not allowed. 2.36 The root inside bases needs to be clear and visible Also No props make it hard to see players. 2.37 Full body needs to be seen while peaking (not just hand or head full body)
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Raiding 3.1 You’re not allowed to raid a base that has a building sign. 3.2 You're not allowed to raid the same building or base twice within 30 minutes, E.G. Bank, PD or someone's base 3.3 Killing innocent bystanders while raiding is not permitted. 3.4 (a) You have to leave the base asap if you have been longer in there for 15 minutes or if there are no valuables. 3.4 (b) If you can see there are no raidables in the base you are not permitted to raid. 3.5 Nerve Gas should ONLY be used in raids or defending raids from inside the base! 3.6 You can only fire 8 explosives (16 for a megabase) including 1 orbital strike only (2 for a megabase) per raid. E.g. M202, Plasma grenades etc 3.7 You may only use the 'Acriea' spell to find bases not to gain a combat advantage etc. 3.8 You may not teleport inside/outside a player's base or through their doors, E.g. Using the 'Obscuratio' spell; this is FailRP. 3.9 You may only counter/raid a building if you have an intent to actually finish the raid, not just to kill the players. 3.10 You are not allowed to raid a gunshelf if its empty or you raided it in the last 10 minutes. 3.11 You have a limit of 1 hex shields per raid. 3.12 Raiding a base that you have agreed to base in is not permitted. 3.13 You are not allowed to use a taser during a raid.
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Basing 4.1 Bank Manager or Security Guards (who are hired) are the only ones who can base in the bank. (The Bank Manager cannot kill any government officials.) 4.2 If you make a megabase, you must have 5 people and you can only a have maximum of 3 closely located buildings. 4.3 You may not disconnect whilst a raid is occurring. 4.4 You may only have a maximum of 5 people basing in a base.
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Mugging 5.1 Maximum mugging is $10,000. 5.2 You must give the victim at least 10 seconds to drop the money, if they don’t or run away you may kill them. 5.3 There is a mug cooldown of 5 minutes and one of 30 minutes for the same person. 5.4 You must be infront the people you are mugging and confront them appropiately. 5.5 You must follow FearRP. (E.g. : You can not shoot the person that is mugging you.) 5.6 You may not mug someone that already has a weapon out, this is classed as FailRP. A magic wand is not classified as a weapon. 5.7 You may not group mug, or have multiple people mug someone at a time for more money. 5.8 You may not mug someone who is running. 5.9 Mugging people in the mining area and in the ocean who are mining is not allowed. This includes near the NPC and the edge of the safezone. 5.10 You may not mug law enforcement except for the President. 5.11 You must have a weapon out to mug a person, otherwise, this is classed as FailRP.
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Kidnapping 6.1 (a) There is a kidnap cooldown of 5 minutes and one of 30 minutes for the same person. 6.1 (b) You may only hold two victims at a time. 6.2 You may not hold the kidnapped person for over 20 minutes. 6.3 (a) Maximum kidnapping ransom is $150,000. 6.3 (b) Armor must be dropped if the kidnapper forces you to. 6.4 You must give the victim at least 10 seconds to follow you, if they don't you can kill them. 6.5 You must follow FearRP. (E.g. : You can not shoot the person that is kidnapping you.) 6.6 You must have a weapon out to kidnap a person, otherwise, this is classed as FailRP. 6.7 You may not kidnap someone that has a weapon out, otherwise, this is classed as FailRP. A magic wand is not classified as a weapon. 6.8 When hooking a player in cuffs, you cannot place them in a position where they hang from the wall or ceiling. 6.9 You may not kidnap law enforcement other then the president.
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Clans 7.1 (a) You are not allowed to build anywhere inside the territories, but E.g in nearby buildings or tunnels. 7.2 You may only attack another player in a territory if you are on the territory and trying to claim/defend it. 7.3 All jobs except the citizen category, government/law enforcement, dealers, and hitman can help capture/defend territories. 7.4 If a clan member is caught breaking rules, a punishment will need to be issued. Depending on what rules were broken, the clan will need to remove the player(s) otherwise the clan can be at risk. 7.5 No Meta-gaming, E.g Must be able to physically see the clan member die to be able to avenge them. This also applies for hits and raids. 7.6 If you die at a point, you cannot claim/capture another point owned by the same clan. You need to wait 4 minutes in order to claim/capture another territory of that same clan. 7.7 You cannot defend allies; they are more of alliances of people you won't raid. 7.8(a) If you want to defend/ be defended by your clan you need your clans tag at the beginning of your name. 7.8(b) You must have a clear relation to your friends whom you wish to defend in raids, mugs etc, I.E. Clan tags, same base ownership on doors etc.
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Refunds 8.1 We do not refund scams; instead, to avoid being scammed, use staff as a middleman or /sellhand for your trades or sales. 8.2 One shot glocks are not refundable 8.3 All refunds require video evidence uploaded onto a streaming platform i.e Youtube, medal, streamable
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Ban Hammers 9.1 Ban Hammering During A Sit Is Equal To RDM In a Sit/ 9.2 Ban Hammering People Outside Of Sits Does Not Count As RDM. 9.3 You Are Allowed To Kill Them If They Swing At You. 9.4 Ban Hammering Staff On Duty Is A 2 Day Ban.
----------------------------- Warning: These Rules can change at any point in time. Some rules may be added or removed with no warning.